Sphinx 1.1 Beta Release

Friday, April 6th, 2007 1:35pm CDT

User Avatar By Luke, for DynSCS
Published on Dynamic Systems and Content Solutions.




At some point tomorrow afternoon, Saturday (local time), we anticipate releasing our beta version of Sphinx 1.1 for testing purposes.

It’s been a long time coming, and we’ve busted our tails to make this as stable as possible early on to speed up the testing process. Needless to say, your development team has been testing the heck out of it.

I would like to give a big thanks to the DragonPrime - LoGD Resource Community for their testing of Sphinx 1.1 as a pre-beta/alpha release, and making sure it was stable enough for our beta testing release. Their users found the little stuff, and have helped tweak it up to where it should speed up the public release candidate by quite a bit. Between them and Mark Zerr’s testing of 1.0, it’s combining efforts which are leading to an even more stable code base. Thanks again, folks.

Please note that this is a beta version under our new release schedule, and is available for open testing to any registered member of our forums who have donated to the project and upgraded to our Premium Membership option.

What, you haven’t upgraded yet? Why not upgrade now and enjoy our additional support options and get the opportunity to help test and shape the future of Sphinx?

Feeling left out? Well, there’s no reason to. As we’ve mentioned previously, release testing used to be held in a closed environment under an “alpha” title, and the first public release would have been labeled as “beta. We’ve simply switched up the names, and opened testing versions to those who would like to participate, instead of being by invite only. What would have been a public beta, is now simply called a release candidate. So you’re still getting the same release access as you always have. ;)

Also, support is still what you’ve come to expect and trust as well. The forums are open, as always. Upgrading does allow a few extra options, which many users will find nice, but if you are unable to help support the project through donating we understand and aren’t leaving you out in the cold.

With Sphinx 1.1, not much has changed in terms of features. The main reason behind this is to speed up the release process and get it into your hands as quick as possible. We have discussed a few minor tweaks and additions, some of which have made it into 1.1, and some of which may end up in 1.1.1.

What are they? We’re not telling, but it should make managing multiple themes and blocks easier in the long run.

Thanks for using Sphinx!




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