Dynamic Systems Portal: Sphinx  |  Sphinx 1.1  |  Discussion  |  Topic: Is Sphinx Still Viable ?
Pages: [1]   Go Down
Print
Author Topic: Is Sphinx Still Viable ?  (Read 5398 times)
bodine
Freshman
*
Offline Offline

Posts: 8


« on: March 22, 2009, 01:36:03 PM »

Been a while since I have visited here.  Doesn't look like much activity is going so I was just wondering how things are going and if there are still big plans in the works for Sphinx?

Thanks!
Logged

bodine
Freshman
*
Offline Offline

Posts: 8


« Reply #1 on: March 24, 2009, 08:11:02 PM »

I guess no answer is the answer!

Thank you guys for your efforts and personal time on pushing forward as far as you have with this great project.  I hate to see it wither away as the talent behind it is top notch but there's only so much 2 very talented people can do!

Thanks Again  Smiley
Logged
Luke
Administrator
*
Offline Offline

Posts: 633



WWW
« Reply #2 on: March 26, 2009, 03:46:33 PM »

It's more like one at the moment, not two. lol

It's coming, though slowly. With the RC out, it's pretty stable in terms of what SMF2.0 will provide in the underlying code structure, so that's always a plus when you know you're integration won't break anymore. Smiley
Logged

I've been talking to the main computer... (and?)   It hates me.

"10 frames? Heh, that's for Quakers."

bodine
Freshman
*
Offline Offline

Posts: 8


« Reply #3 on: March 26, 2009, 08:11:29 PM »

Quote
It's more like one at the moment, not two. lol

Man sorry that is the case hopefully this is just a temporary thing! I admire your tenacity in carrying on alone it's got to be extremely difficult trying to maintain progress and on top of that it is NEVER fun going something like this alone.  No one to bounce ideas off of or share problems and frustrations with.  Hats off to you! I wish you the very best in moving Sphinx along and will continue to check in and see whats going on.  If I wasn't just a dumb user I would be able to contribute more!

Thanks for the reply!
Logged
Luke
Administrator
*
Offline Offline

Posts: 633



WWW
« Reply #4 on: March 27, 2009, 09:32:08 AM »

Well, I can't blame Chris. You gotta eat, right?

I am trying to dupe, I mean convince ( Cheesy ) another close developer I work with on occasion to come give it a go as well. Dunno how that will work out, his client schedule is about as heavy as mine, but we'll see. If not, not, and on we go.
Logged

I've been talking to the main computer... (and?)   It hates me.

"10 frames? Heh, that's for Quakers."

Pages: [1]   Go Up
Print
Dynamic Systems Portal: Sphinx  |  Sphinx 1.1  |  Discussion  |  Topic: Is Sphinx Still Viable ?
Jump to: